﻿namespace winS.Unity
{
    internal enum FunctionState
    {
        /// <summary>
        /// 运行中
        /// </summary>
        Running,
        /// <summary>
        /// 已经被移除
        /// </summary>
        Removed,
        /// <summary>
        /// 正在等待添加
        /// </summary>
        WaitForAdd,
        /// <summary>
        /// 正在等待移除
        /// </summary>
        WaitForRemove,
    }
}